Author’s Diary: Update for the Week of May 15, 2020

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Got plenty done this week, including the Stealth and Sabotage bids and part of the Tactics bid. Click through for more.

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Author’s Diary: Update for the Week of May 8, 2020

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We’ve had another busy week, with three whole bids done. Find out what we wrote below the fold.

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Author’s Diary: Update for the Week of May 1, 2020

(Contribute to our Patreon campaign for updates every weekday or join us on the Radio Free Covenant Discord server! You can also listen to the latest episode of the Radio Free Covenant podcast!)

It’s a been a busy week. We’ve gotten more done the the playtest rules. Click through to see what we’ve done.

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Author’s Diary: Update for the Week of April 24, 2020

(Don’t forget to contribute to our Patreon campaign or join us on the Radio Free Covenant Discord server! You can also listen to the latest episode of the Radio Free Covenant podcast!)

I’ve gotten more done this week, and the playtest rules are still ahead of schedule. I’m happy with some, not so much with the rest. Read on.

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Author’s Diary: Update for the Week of April 17, 2020

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Our output has increased since the introduction of Covenant’s Patreon campaign. Deadlines have a tendency to do that. We’re happy to say that we’re ahead of schedule on completing the game’s playtest rules. Find out more below the fold.

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Today’s Question for April 16, 2020

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Question for GMs and Players: Do you prefer roleplaying or minmaxing builds? Is one “good” and the other “bad”? Are these two things mutually exclusive? Let us know in the comments!

Today’s Question for April 14, 2020

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Question for GMs: How important is a game’s fluff? Do you take the crunch and substitute your own setting? Let us know in the comments!

Today’s Question for April 13, 2020

We’re launching a Patreon campaign for Covenant. That means putting the game on a deadline, and that means focusing on writing the playtest rules. So, instead of giving you daily updates on our progress, we’re going to switch to weekly updates on Fridays.

For the rest of the week, we’re going to ask you about your gaming experiences and how you handle them. Leave us a comment below and let’s get this conversation rolling!

Today’s question is: Should the same weapon automatically do more damage at higher character levels, like in many MMOs? If not, should characters have an opportunity to upgrade weapons, possibly creating “signature weapons”?

Author’s Diary for April 10, 2020: Bids Appendix (Teaching)

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You learned how to use the Assist bid to help your allies yesterday. Now find out how to teach them your character’s traits and abilities below the fold.

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