
(Don’t forget to tune in to the latest episode of the Radio Free Covenant podcast!)
Tired tonight. Just gonna dump what I wrote here for the bids appendix. Click through for more.
- Athletics: Using the character’s strength, physical endurance, or skill with sports
- Climb: Climb up, down, or along a surface, rapidly rappel down
- To Accomplish: Fixed bid, set by FM. Long climbs (i.e., up a mountain or cliff) may require more than one Athletics bid.
- If Successful: The character climbs the surface to xir target without incident.
- If Unsuccessful:
- The character falls off during xir climb and takes falling damage.
- The character gets stuck halfway up. Xi must make another Athletics bid to progress or climb back down
- Suggested Traits: Athletics, Agility, Escaping, Movement
- Suggested Advantages:
- The character has appropriate climbing gear.
- The character has more than two hands and feet.
- The character has claws.
- The character’s body is designed for climbing (i.e., a squirrel).
- Suggested Disadvantages:
- The character is climbing a slippery surface.
- The character’s body is not designed for climbing (i.e., an elephant).
- The character has injured or lost the use of xir legs.
- The character has injured or lost the use of xir arms or hands.
- The character is overburdened with gear.
- Swim: Swim on or under the surface of any liquid, stay afloat in any liquid
- To Accomplish::Fixed bid, set by FM. Long swims may require more than one Athletics bid.
- If Successful:
- The character swims to xir target without incident.
- The character treads water and keeps xir head above the surface.
- If Unsuccessful:
- The character stops about halfway to xir target and begins to drown.
- The character is swept away by a current about halfway to xir target.
- Suggested Traits: Athletics, Agility, Escaping, Movement, Riding (if mounted)
- Suggested Advantages:
- The character has wings or fins.
- The character has equipment for swimming or floating (i.e., swimming fins, a life jacket, etc.).
- The character can breathe underwater or has equipment to breathe underwater.
- The character’s body is designed for swimming (i.e., a fish, an eel).
- The character is swimming in salt water or any other dense or buoyant liquid.
- The liquid and/or weather are calm.
- Suggested Disadvantages:
- The character’s body isn’t designed for swimming.
- The character’s body is not designed for swimming.
- The liquid is very thin, light, or otherwise hard to float in.
- The liquid is very hot, very cold, or caustic.
- The liquid and/or weather are stormy.
- The liquid has a strong current.
- The character has injured or lost the use of xir legs.
- The character has injured or lost the use of xir arms or hands.
- The character is overburdened with gear or wearing armor.
- Climb: Climb up, down, or along a surface, rapidly rappel down
That’s it for now. Talk to you tomorrow.