(Don’t forget to tune in to the latest episode of the Radio Free Covenant podcast!) We’re still working on the traits appendix for the Covenant playtest rules. More below the fold.
Well, the bulk of Covenant’s rules are done. Now all that remains is filling in the long, boring lists of traits and abilities. More below the fold.
Your opponent got away! How will you catch up to him? Find out below the fold.
You know how to fight in Covenant, but do you know how to retreat if things go sideways? Click through to find out.
You know how to heal your allies during the heat of battle. Now learn how to heal them when the fighting’s over. Click through for more.
Sean here. I waited two and half hours for the Nevada Democratic caucus today. That doesn’t mean I ducked out of writing for Covenant, though. Find out more below the fold.
Sometimes your characters will need a little help during a scene, whether it’s from a vehicle, a trained animal, or something else. Click through to learn more.
Last week’s post on the Covenant’s Trade language was short, because this week’s post is long. (Turns out there’s a lot of words that start with S) Click through to get your weekly Trade fix.
(Don’t forget to tune in to the latest episode of the Radio Free Covenant podcast!) How do you perform battlefield maneuvers on a map that isn’t built for them? Find out below the fold.
(Don’t forget to tune in to the latest episode of the Radio Free Covenant podcast!) It’s every Dungeon & Dragons player’s favorite part of the rule book: grappling! Well, we call it restraining, but you know what I mean. Click through for more.