We’re into the rules for failing forward today. Click through to learn more.
We’re starting to get into overt player control over the game in today’s rules writing. Click through for more.
We’ve finally slogged through the Basics of Play glossary. Now it’s time to have a little fun with Covenant’s rulebook. Click through for more.
The Long March to finish the Basics of Play glossary is done! Now all that’s left is the Longer March to finish the rest of the rulebook. Click through to find out more.
And the long march on the Basics of Play chapter glossary continues. Click through for more.
Sean here. Sorry about the lack of updates the past couple of weeks. Sazzy and I have had to straighten some things out. Now that we have, we can resume updating you on Covenant and my novel Crossing the Line. Look for the next episode of the podcast… soon. I recently started the second draft […]
Well, it’s two months late, but Episode 6 is finally here! We wrap up our discussion about the valka (for now) with their technology and history. Listen to Part 1 and Part 2 here. So, what did you think? Do you want to know more about the valka? Leave a message here or drop us […]
I’ve said it before, and I’ll say it again: Roll20 is a roleplaying game podcaster’s best friend. You can edit your third podcast on the valka while playing your Monday night game. The final show is just short of 40 minutes, edited down from over an hour. Expect to see it sometime Nov. 19.
(Having trouble with the pronouns? Check out this post, and be sure to tune in to the latest episode of the podcast while you’re reading it!) Sean again. Last week, I told you about the valka. Now let’s look at some of the traits that you’ll use to make them in Covenant. Click through for […]
(Having trouble with the pronouns? Check out this post, and be sure to tune in to the latest episode of the podcast while you’re reading it!) Sean again. We’ve introduced you to: The calerre (part 1 and part 2) The chiroptim (part 1 and part 2) The acoes (part 1 and part 2) The thk’kok […]